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The tale of 2 wastelands
The tale of 2 wastelands





the tale of 2 wastelands
  1. #The tale of 2 wastelands mod#
  2. #The tale of 2 wastelands update#
  3. #The tale of 2 wastelands mods#

#The tale of 2 wastelands mod#

This mod includes the functionality of and doesn't need: escription Darnified UI Extension to use Consistent Pipboy Icons) Also added support for HUD Editor.

the tale of 2 wastelands the tale of 2 wastelands

#The tale of 2 wastelands update#

Update 20220121: Updated support for icon scaling (no longer need. You can edit the ini, or not, it'll have the fonts either way now. Update 20220120: Small changes for compatibility with yUI/ySI also included Darn fonts with vanilla font names. Update 20190716: Fixed start menu (options) to allow scrolling for large lists on hotkeys etc (such as from Stewie's Tweaks adding more hotkeys). Update 20190420: Fixed scale, fixed scrolling in pipboy effects, minor clock fix in extras hud

#The tale of 2 wastelands mods#

Streamed live on Saturday the 17th of February 2018.Note: These videos are. The Enclave Improvement Project by Pistolero/Lawlder was one of my favorite mods for the original Fallout 3, so I had it converted to Tale of Two Wastelands Everything from the original mod has been converted, joining the Enclave, all the quests, all the NPCs, the Enclave being friendly towards the player, everything. Either update to 2.9.4a of TTW or download the hot fix off of the TTW main website Yo, When I tell the Doc at the ChopShop to wake up Riley, he just stands there In the rare event it does happen, youll need to revert back to a save and abstain from talking to the doc about Riley until you can revive her yourself with high enough Medicine skills. It also contains a scripted keybind (default 'R') to exit terminals, since the game has a button for gamepad, but for KB/mouse. The VOD for my livestream of Fallout New Vegas with the Tale of Two Wastelands mod streamed on my Twitch channel. Update 20190320: Fixed vendor repair, player repair, item mod menu comparisons reverted some text_box changes across many menus (should be unnoticable) DarNified UI - TTW (Updated 6) This is has the 'Extras' game mode HUD from the Fallout 3 version combined with the FNV version menus (companion wheel menu, trait menu, recipe menu, etc), along with bugfixes. Update 20190301: Added MCM matches hud optional - credit to JesusHChrist and Roy Batty As you can see in the first picture, the bottom corner DarN icon, when hovered over, now also gives the NVSE version as well as JIP LN version. Includes trait menu, DT/DR split, scaling support for icons. It also contains a scripted keybind (default "R") to exit terminals, since the game has a button for gamepad, but for KB/mouse you can only click the red button, there's no keybind. This is has the "Extras" game mode HUD from the Fallout 3 version combined with the FNV version menus (companion wheel menu, trait menu, recipe menu, etc), along with bugfixes.







The tale of 2 wastelands